(See Formatting characters with the Character panel.) You can thicken horizontal elements by increasing font size, using a bold (or faux bold) style, or applying a stroke. The height of the horizontal bar in a capital H, for example, should be three pixels or greater. When text will be over moving images, make sure that the text has a contrasting border (such as a glow or a stroke) so that the text is still readable when something the same color as the fill passes behind the text.Īvoid thin horizontal elements, which can vanish from the frame if they happen to be on an even scan line during an odd field, or vice versa. For analog television, the same sharp transitions can cause spikes outside the allowed range for the signal, also causing noise. These compression schemes can cause visual noise near sharp transitions. Sharp color transitions are difficult for many compression schemes-such as the compression schemes in MPEG and JPEG standards-to encode. (See Preview on an external video monitor.)Īvoid sharp color transitions, especially from one highly saturated color to its complementary color. You should always preview your movie on the same kind of device that your audience use to view it, such as an NTSC video monitor. Point text is useful for entering a single word or a line of characters paragraph text is useful for entering and formatting the text as one or more paragraphs. You cannot open a text layer in its own Layer panel, but you can work with text layers in the Composition panel.Īfter Effects uses two kinds of text: point text and paragraph text. As with shape layers and other vector layers, text layers are always continuously rasterized, so when you scale the layer or resize the text, it retains crisp, resolution-independent edges. Text layers are synthetic layers, meaning that a text layer does not use a footage item as its source-though you can convert text information from some footage items into text layers. (See Animate text with text animators and Per-character 3D text properties.) 3D text layers can optionally contain 3D sublayers, one for each character. You animate text using text animator properties and selectors. You can animate the properties of entire text layers or the properties of individual characters, such as color, size, and position. Text layers are useful for many purposes, including animated titles, lower thirds, credit rolls, and dynamic typography. You can add text to a composition using text layers. GPU and GPU driver requirements for After Effects.How After Effects handles low memory issues while previewing.Use Frame.io with Premiere Pro and After Effects.Collaboration in Premiere Pro and After Effects.Collaboration: Frame.io, and Team Projects.Creative Cloud Libraries in After Effects.Working with After Effects and other applications.Using the GoPro CineForm codec in After Effects.Rendering and exporting still images and still-image sequences.Automated rendering and network rendering.Export an After Effects project as an Adobe Premiere Pro project.Preview changes to 3D designs real time with the Mercury 3D engine.Construct VR environments in After Effects.Use expressions to edit and access text properties.Syntax differences between the JavaScript and Legacy ExtendScript expression engines.Compositing and transparency overview and resources. ![]() Setting, selecting, and deleting keyframes.Animating Sketch and Capture shapes using After Effects.Managing and animating shape paths and masks.Animation, Keyframes, Motion Tracking, and Keying.Cameras, lights, and points of interest.Remove objects from your videos with the Content-Aware Fill panel.Use Offset Paths shape effect to alter shapes.Shape attributes, paint operations, and path operations for shape layers.Paint tools: Brush, Clone Stamp, and Eraser.Overview of shape layers, paths, and vector graphics.Animate faster and easier using the Properties panel. ![]()
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